The project description
16 May 2016
Designing a medical system from the ground reality was quite a challenge for our team. Even its redesigning according to the client’s instructions was tricky for us as the design has to be simple yet interactive. While we have three main buckets of expertise at our company (development, design, and strategy), we don’t really engage between any of them within our workflow and process. We call everyone a designer, whether it’s designing an impressive interaction through code designing, or designing a user experience as a UX designer or an account strategist.
Perfection is attained not when there is nothing more, to sum up, but when there is nothing left to get back anything.